Jan Sikorski (@jsikorski) commented about dlls/wined3d/wined3d_private.h:
DWORD destroyed : 1; DWORD destroy_delayed : 1; DWORD update_multisample_state : 1;
- DWORD padding : 24;
- DWORD update_patch_vertex_count : 1;
Accidental change? (I guess `update_multisample_state` belongs up there with other update bits, if anything.)