Giovanni Mascellani (@giomasce) commented about libs/vkd3d-shader/hlsl.c:
return &loop->node;
}
+enum hlsl_base_type hlsl_expr_common_base_type(enum hlsl_base_type t1, enum hlsl_base_type t2)
BTW, I'd say it's fine if all this stuff remains in `hlsl.y`, it just gets renamed and its visibility changed. But that's ok too.