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Conor McCarthy (@cmccarthy) commented about libs/vkd3d-shader/ir.c:
return VKD3D_OK; } +static int block_compare(const void *ptr1, const void *ptr2);
return VKD3D_OK;
}
+static int block_compare(const void *ptr1, const void *ptr2);
Seems to compile ok after moving `vsir_block_list_sort()` below the comparison function.
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