On Sat Jun 17 05:02:30 2023 +0000, Alex Henrie wrote:
Should this be FIXME? (Is it something that we'd like to support in the future?)
Probably a better approach is to introduce a new GL extension that will allow us to control where memory is mapped. There is such an extension in the works for Vulkan, but as far as I'm aware nobody has started one for GL yet.
We could make this a FIXME anyway, though I don't know if there's a point.