On Sun Oct 27 19:38:53 2024 +0000, Etaash Mathamsetty wrote:
yes actually, before this I made a cursed version (somehow I still have the code and have fixed it up slightly today). Give it a try! https://gitlab.winehq.org/etaash.mathamsetty/wine/-/commits/cursed-opengl note: it doesn't work with everything because it's not conformant like this one is
This version also "suppports" OpenGL 4.6, but it doesn't support coherent maps properly (yet) so not really.