Matteo Bruni (@Mystral) commented about dlls/d3dx9_36/surface.c:
}
static HRESULT d3dx_image_decompress(const void *memory, UINT row_pitch, const RECT *rect,
const struct volume *size, const struct pixel_format_desc *desc, void **out_memory,
UINT *out_row_pitch, RECT *out_rect, const struct pixel_format_desc **out_desc)
const RECT *exclude_rect, const struct volume *size, const struct pixel_format_desc *desc,
void **out_memory, UINT *out_row_pitch, RECT *out_rect, const struct pixel_format_desc **out_desc)
I'd go for `aligned_rect` or something like that, `exclude` seems vague to me.