On Thu Jan 25 08:15:35 2024 +0000, Matteo Bruni wrote:
Here we should check that the pD3D12Device value matches with the one used by this d3d9 device. It might be okay if we don't for now but at least a FIXME is necessary.
I'm assuming the D3D12Device is created when `IDirect3DDevice9On12::GetD3D12Device()` is called, otherwise I don't know how to check this. I've added a FIXME for now.