Rémi Bernon (@rbernon) commented about server/async.c:
- count = cancel_count_async( current->process, obj, thread, req->iosb ); if (!count && !thread) set_error( STATUS_NOT_FOUND ); release_object( obj );
- capacity = get_reply_max_size() / sizeof(*ptr);
- if (count)
- {
if (count > capacity)
{
set_error( STATUS_BUFFER_OVERFLOW );
reply->handles_size = count * sizeof(*ptr);
return;
}
count = cancel_async( current->process, obj, thread, req->iosb, &canceled_list );
count = min( count, capacity );
Do we actually need this? How can count change from the previous cancel_count_async call?