On Thu Apr 10 21:25:25 2025 +0000, Elizabeth Figura wrote:
pStartScreen: .../build/wine/source/dlls/ntdll/unix/server.c:1147:
server_get_unix_fd: Assertion `wine_server_ptr_handle(fd_handle) == handle' failed.
I observed this as well locally, it turns out I did not realize that receive_fd() is not reentrant or thread-safe. I've addressed this in the latest version.
Tested the latest versions with Cyberpunk 2077 - no issues so far!