Giovanni Mascellani (@giomasce) commented about libs/vkd3d-shader/hlsl_codegen.c:
{ var->regs[regset].allocated = true; var->regs[regset].id = var->reg_reservation.reg_index;
var->regs[regset].count = var->data_type->reg_size[regset]; TRACE("Allocated reserved %s to %c%u.\n", var->name, var->reg_reservation.reg_type,
Not a big deal, but maybe we could use the `%c%u-%c%u` format here too.