Matteo Bruni (@Mystral) commented about dlls/d3dx10_43/async.c:
const D3D10_SHADER_MACRO *defines, ID3DInclude *include, ID3DX10ThreadPump *pump, ID3D10Blob **shader_text, ID3D10Blob **errors, HRESULT *hresult)
{
- FIXME("data %s, data_size %Iu, filename %s, defines %p, include %p, pump %p, shader_text %p, "
"errors %p, hresult %p stub!\n",
- TRACE("data %s, data_size %Iu, filename %s, defines %p, include %p, pump %p, shader_text %p, "
"errors %p, hresult %p\n",
Tiny nitpick: could you add a period at the end of the TRACE() message?