From: Conor McCarthy cmccarthy@codeweavers.com
--- libs/vkd3d-shader/d3dbc.c | 5 ++--- libs/vkd3d-shader/dxbc.c | 7 +++---- libs/vkd3d-shader/vkd3d_shader_main.c | 6 ++++-- libs/vkd3d-shader/vkd3d_shader_private.h | 5 +++-- 4 files changed, 12 insertions(+), 11 deletions(-)
diff --git a/libs/vkd3d-shader/d3dbc.c b/libs/vkd3d-shader/d3dbc.c index 89905869..074c7aeb 100644 --- a/libs/vkd3d-shader/d3dbc.c +++ b/libs/vkd3d-shader/d3dbc.c @@ -935,10 +935,9 @@ static enum vkd3d_result shader_sm1_init(struct vkd3d_shader_sm1_parser *sm1, sm1->end = &code[token_count];
/* Estimate instruction count to avoid reallocation in most shaders. */ - if (!shader_instruction_array_init(&sm1->p.instructions, code_size != ~(size_t)0 ? token_count / 4u + 4: 16)) + if (!vkd3d_shader_parser_init(&sm1->p, message_context, compile_info->source_name, &version, &shader_sm1_parser_ops, + code_size != ~(size_t)0 ? token_count / 4u + 4 : 16)) return VKD3D_ERROR_OUT_OF_MEMORY; - - vkd3d_shader_parser_init(&sm1->p, message_context, compile_info->source_name, &version, &shader_sm1_parser_ops); shader_desc = &sm1->p.shader_desc; shader_desc->byte_code = code; shader_desc->byte_code_size = code_size; diff --git a/libs/vkd3d-shader/dxbc.c b/libs/vkd3d-shader/dxbc.c index 390001c5..a6cfc1dd 100644 --- a/libs/vkd3d-shader/dxbc.c +++ b/libs/vkd3d-shader/dxbc.c @@ -1654,10 +1654,9 @@ static bool shader_sm4_init(struct vkd3d_shader_sm4_parser *sm4, const uint32_t version.minor = VKD3D_SM4_VERSION_MINOR(version_token);
/* Estimate instruction count to avoid reallocation in most shaders. */ - if (!shader_instruction_array_init(&sm4->p.instructions, token_count / 7u + 20)) - return VKD3D_ERROR_OUT_OF_MEMORY; - - vkd3d_shader_parser_init(&sm4->p, message_context, source_name, &version, &shader_sm4_parser_ops); + if (!vkd3d_shader_parser_init(&sm4->p, message_context, source_name, &version, &shader_sm4_parser_ops, + token_count / 7u + 20)) + return false; sm4->p.ptr = sm4->start;
memset(sm4->output_map, 0xff, sizeof(sm4->output_map)); diff --git a/libs/vkd3d-shader/vkd3d_shader_main.c b/libs/vkd3d-shader/vkd3d_shader_main.c index 275bcf28..973af3df 100644 --- a/libs/vkd3d-shader/vkd3d_shader_main.c +++ b/libs/vkd3d-shader/vkd3d_shader_main.c @@ -427,9 +427,10 @@ void vkd3d_shader_dump_shader(enum vkd3d_shader_source_type source_type, shader_get_source_type_suffix(source_type), shader->code, shader->size); }
-void vkd3d_shader_parser_init(struct vkd3d_shader_parser *parser, +bool vkd3d_shader_parser_init(struct vkd3d_shader_parser *parser, struct vkd3d_shader_message_context *message_context, const char *source_name, - const struct vkd3d_shader_version *version, const struct vkd3d_shader_parser_ops *ops) + const struct vkd3d_shader_version *version, const struct vkd3d_shader_parser_ops *ops, + unsigned int instruction_reserve) { parser->message_context = message_context; parser->location.source_name = source_name; @@ -437,6 +438,7 @@ void vkd3d_shader_parser_init(struct vkd3d_shader_parser *parser, parser->location.column = 0; parser->shader_version = *version; parser->ops = ops; + return shader_instruction_array_init(&parser->instructions, instruction_reserve); }
void VKD3D_PRINTF_FUNC(3, 4) vkd3d_shader_parser_error(struct vkd3d_shader_parser *parser, diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h index 0176e1d3..94c3a44b 100644 --- a/libs/vkd3d-shader/vkd3d_shader_private.h +++ b/libs/vkd3d-shader/vkd3d_shader_private.h @@ -1003,9 +1003,10 @@ struct vkd3d_shader_parser_ops
void vkd3d_shader_parser_error(struct vkd3d_shader_parser *parser, enum vkd3d_shader_error error, const char *format, ...) VKD3D_PRINTF_FUNC(3, 4); -void vkd3d_shader_parser_init(struct vkd3d_shader_parser *parser, +bool vkd3d_shader_parser_init(struct vkd3d_shader_parser *parser, struct vkd3d_shader_message_context *message_context, const char *source_name, - const struct vkd3d_shader_version *version, const struct vkd3d_shader_parser_ops *ops); + const struct vkd3d_shader_version *version, const struct vkd3d_shader_parser_ops *ops, + unsigned int instruction_reserve); void vkd3d_shader_parser_warning(struct vkd3d_shader_parser *parser, enum vkd3d_shader_error error, const char *format, ...) VKD3D_PRINTF_FUNC(3, 4); void shader_parser_reset(struct vkd3d_shader_parser *parser);