On Tue Jul 11 20:28:11 2023 +0000, Gijs Vermeulen wrote:
@Mystral The game actually only uses `D3DXMESHOPT_VERTEXCACHE` and not `D3DXMESHOPT_STRIPREORDER`, but I guess only removing the `E_NOTIMPL` for that is not safe either?
Yeah, according to https://learn.microsoft.com/en-us/windows/win32/direct3d9/d3dxmeshopt they both affect face ordering, at least.