On Tue Jul 1 17:01:24 2025 +0000, Matteo Bruni wrote:
Thanks for the MR! I assume adding a `part < D3D_BLOB_INPUT_SIGNATURE_BLOB` to the same `if` would also solve it for MSVC-mode clang but might break some other compiler, right?
This would trigger a warning on Clang in MinGW mode. The value is unsigned (for GCC MinGW compatibility), so the check is always false, and Clang emits a warning about it.
In my opinion, the warning is counter-productive, we could consider disabling it, but working around it isn’t too bad either.