From: Elizabeth Figura zfigura@codeweavers.com
--- dlls/d3d8/device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index e9cdfa9b4ff..8a1393909d3 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -1723,7 +1723,7 @@ static HRESULT WINAPI d3d8_device_Clear(IDirect3DDevice8 *iface, DWORD rect_coun }
wined3d_mutex_lock(); - wined3d_device_apply_stateblock(device->wined3d_device, device->state); + wined3d_stateblock_apply_clear_state(device->state, device->wined3d_device); hr = wined3d_device_clear(device->wined3d_device, rect_count, (const RECT *)rects, flags, &c, z, stencil); wined3d_mutex_unlock();