On Fri Apr 28 21:50:24 2023 +0000, Francisco Casas wrote:
Currently, there doesn't exist a `[test todo]` Section for the shader_runner. This only seems to work (in this incomplete stage) because the shader_runner is handling the section the same as the previous one, `[pixel shader todo]`. The proper way to write this part is:
[test] todo draw quad todo probe all rgba (0.25, 0, 0.25, 0)
and remove the `todo`s in the next commit.
Done!