Single float division (divss) is at least four time slower, than multiplication (mulss). More information: https://www.agner.org/optimize/instruction_tables.pdf
The units_to_pixels was optimized to use only multiplication (mulss), and avoid using divisions (divss). ![Screenshot_2023-10-25_at_12.15.14](/uploads/4db35ba503b97b070ac20f35e6456445/Screenshot_2023-10-25_at_12.15.14.png)