Matteo Bruni (@Mystral) commented about dlls/d3dx9_36/tests/surface.c:
*/{ D3DFMT_A8R8G8B8, NULL,{ { D3D_OK, D3DFMT_X8R8G8B8, .todo_format = TRUE },{ D3D_OK, D3DFMT_X8R8G8B8 },{ D3D_OK, D3DFMT_A8R8G8B8, .todo_hr = TRUE },{ D3D_OK, D3DFMT_A8R8G8B8, },{ D3D_OK, D3DFMT_X8R8G8B8, .todo_hr = TRUE },{ D3D_OK, D3DFMT_X8R8G8B8, .todo_format = TRUE },{ D3D_OK, D3DFMT_A32B32G32R32F, .todo_hr = TRUE },{ D3D_OK, D3DFMT_A32B32G32R32F, .todo_hr = TRUE },},},/** Same as decoding for BMP/DIB, if the alpha channel is set to a* non-zero value on any pixel we get a different format.*/
This comment seems a bit confusing to me, is it missing an "above" or something? Either way, maybe the previous comment is enough already.