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On Mon Apr 28 10:45:45 2025 +0000, Rémi Bernon wrote:
Sadly we don't use `for` inline declarations. BOOL empty_id = TRUE; UINT32 i; for (i = 0; i < capacity; i++)
Sadly we don't use `for` inline declarations.
BOOL empty_id = TRUE; UINT32 i; for (i = 0; i < capacity; i++)
Actually we do now.
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