On Mon Nov 21 18:44:13 2022 +0000, Nikolay Sivov wrote:
I mean quoted part. It's testing if a texture with this format could be created with BIND_RENDER_TARGET, but then we don't use this functionality, so why check for it?
Yeah creating a texture for this is suboptimal, but I don't know of a simpler/other way that matches the same error returns.