-- v2: vkd3d-shader/dxil: Implement DX intrinsic BufferLoad for typed buffers. vkd3d-shader/dxil: Load typed UAV descriptors. vkd3d-shader/dxil: Load typed SRV descriptors. vkd3d-shader/spirv: Do not assert VKD3D_DATA_UINT in spirv_compiler_emit_ld_raw_structured_srv_uav(). vkd3d-shader/dxil: Pass the code block and instruction in a struct to intrinsic handlers.