On Wed Mar 12 18:54:18 2025 +0000, Matteo Bruni wrote:
Not on the Wine side, no. Don't we need to handle the double-as-float thing in there though?
In where? I mean if we have this single function now that will presumably enable every quirk it needs to enable in vkd3d-shader, using just a version number, we don't really need those non-standard options in vkd3d api. That's what I meant.