Wine's dxgi implementation doesn't handle the different DXGI_ALPHA_MODE values, save for DXGI_ALPHA_MODE_IGNORE on both vkd3d (d3d12) and wined3d (d3d11), but prints a fixme for DXGI_ALPHA_MODE_UNSPECIFIED for wined3d but not vkd3d.
To match the behaviour between the two, and because the "Unspecified" mode seems like it should always be acceptable to ignore, don't print a fixme in the wined3d path either.
This eliminates the following warning: 010c:fixme:dxgi:wined3d_swapchain_desc_from_dxgi Ignoring alpha mode 0.
See the msdn docs for DXGI_ALPHA_MODE here: https://learn.microsoft.com/en-us/windows/win32/api/dxgi1_2/ne-dxgi1_2-dxgi_...