SM1 support for LOGIC_NOT, LOGIC_OR, and LOGIC_AND.
-- v2: vkd3d-shader/spirv: Throw compiler error on unmapped VKD3DSPR_MISCTYPE register. vkd3d-shader/spirv: Implement VKD3DSIH_ABS. vkd3d-shader/d3dbc: Implement HLSL_OP2_LOGIC_AND for SM1. vkd3d-shader/d3dbc: Implement HLSL_OP2_LOGIC_OR for SM1. vkd3d-shader/hlsl: Cast to bool before applying LOGIC_NOT.