BORING
He, not enough! :-P
Starting with `vkd3d-shader/hlsl: Pass a hlsl_constant_value pointer to hlsl_new_constant().` I get this error on `object-references.shader_test`: ``` shader_runner:625: Section [test], line 113: Test failed: Got {3.00000000e+02, 3.00000000e+02, 3.00000000e+02, 1.00000000e+02}, expected {3.12000000e+02, 3.12000000e+02, 3.12000000e+02, 1.11000000e+02} at (0, 0). shader_runner:625: Section [test], line 136: Test failed: Got {2.00000000e+03, 2.00000000e+03, 2.00000000e+03, 1.00000000e+03}, expected {2.13200000e+03, 2.13200000e+03, 2.13200000e+03, 1.11100000e+03} at (0, 0). ```