Giovanni Mascellani (@giomasce) commented about libs/vkd3d-shader/hlsl.h:
#define HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT 0
+/* Reservation of a specific register to a variable, field, or buffer, written in the HLSL source
- using the register(·) syntax */
Are we sure we want non-ASCII characters in vkd3d? Not that I have any strong objections, and it's unlikely that this happening in a comment will ever cause significant issues, but maybe we can avoid the risk altogether by using an ASCII ellipsis: "...".