On Thu May 30 12:55:16 2024 +0000, Nikolay Sivov wrote:
I didn't expect d3d10 tests to pass, and sure enough it's due to malformed fx_4* output with duplicate buffer entries. I submitted a fix as vkd3d!897. Maybe we can include that on top of imported 1.12?
I had noticed the test now passing but I didn't realize that it still shouldn't, so I didn't investigate further :/
Now that vkd3d 1.12 has been released, the "proper" way to import the fix would be to release a 1.12.1 or something. But I don't think this is critical at this point, given that effect compilation is still a work in progress. I don't see any problem with e.g. reintroducing that todo_wine for the next release, if that's where things lie at that point.