Giovanni Mascellani (@giomasce) commented about tests/hlsl-invalid.shader_test:
{ return 1.0; }
+[pixel shader fail] +static uint i; +float4 main() : sv_target { return 1/i; }
+[pixel shader fail] +static Texture2D tex; +float4 main() : sv_target { return 0; }
I think they should be formatted properly, even if they are really short.