On Thu Feb 22 11:38:20 2024 +0000, Giovanni Mascellani wrote:
Nitpick, but this could become a `break`, so we don't emit that fixme many times in case a completely brainless shader has a lot of RDEF sections.
We'll eventually need to parse STAT chunks too. It's not clear to me that breaking is the right thing to do in that case. For that matter it's not clear to me that printing once per chunk is the wrong thing to do anyway. It's all very hypothetical.