Zebediah Figura (@zfigura) commented about libs/vkd3d-shader/hlsl.c:
return hlsl_get_var(scope->upper, name);
}
+void hlsl_free_state_block(struct hlsl_state_block *sblock)
This is sometimes "stateb" and sometimes "sblock". Both seem odd to me, I'd personally use "stateblock" or "state_block" or maybe "sb", but I'd mostly prefer to pick one and stick with it.