Derek Lesho (@dlesho) commented about dlls/opengl32/unix_wgl.c:
NULL,};
+static const char *platform_extensions[] = +{
- "GL_EXT_memory_object_fd", "GL_EXT_memory_object_win32",
Alternatively we could check for !!funcs->import_memory to keep platform-specific out of unix_wgl, but mac doesn't have an extension so probably not an issue.