On Wed Nov 23 19:14:09 2022 +0000, Matteo Bruni wrote:
Related to the previous one, I'll try to split it off. One problem that I see is that I don't think that currently there is any function to remove an individual GL context from a swapchain (and its 'contexts' array). I guess I could introduce it just to get rid of it right after...
Yeah, I'll admit I don't like the cleanup path here, but probably better to just fix the leaks than bikeshed how to make it prettier.