Zhiyi Zhang (@zhiyi) commented about dlls/win32u/sysparams.c:
.state_flags = DISPLAY_DEVICE_ACTIVE | DISPLAY_DEVICE_ATTACHED,
.rc_monitor = {.right = modes[2].dmPelsWidth, .bottom = modes[2].dmPelsHeight},
.rc_work = {.right = modes[2].dmPelsWidth, .bottom = modes[2].dmPelsHeight}, };
DEVMODEW mode = {{0}}; UINT i; add_gpu( &gpu, &ctx ); add_adapter( &adapter, &ctx );
if (!read_adapter_mode( ctx.adapter_key, ENUM_CURRENT_SETTINGS, &mode ))
{
mode = modes[2];
mode.dmFields |= DM_POSITION;
}
write_adapter_mode( ctx.adapter_key, ENUM_CURRENT_SETTINGS, &mode );
Shouldn't this write_adapter_mode() call be inside the if branch?