Alexandre Julliard (@julliard) commented about server/thread.c:
{ struct object *obj = objects[i]; entry->wait = wait;
if (!obj->ops->add_queue( obj, entry ))
if (!object_sync_add_queue( obj, entry )) { wait->count = i; end_wait( current, get_error() ); return 0; }
grab_object( (entry->obj = obj) );
```suggestion:-0+0 entry->obj = grab_object( obj ); ```