On Fri Nov 28 12:33:50 2025 +0000, Rémi Bernon wrote:
I realize that the `import_opengl_image` tests are missing them too but I think we should add `glGetError` checks after each call. Otherwise it's not testing much, and mostly that it doesn't crash (and you'll see that some calls are failing).
Yeah I can do that, but I don't really understand why it's desireable, as glGetError returns the first error since the last time glGetError was called, which means we're not missing anything.