Matteo Bruni (@Mystral) commented about dlls/d3dx9_36/tests/surface.c:
struct dds_pixel_format expected_pixel_format;uint32_t expected_flags;uint32_t expected_width;uint32_t expected_height;uint32_t expected_pitch;uint32_t expected_depth;uint32_t expected_mip_levels;uint32_t expected_caps;uint32_t expected_caps2;uint32_t expected_buffer_size;BOOL todo_hr;BOOL todo_expected;- } dds_tests[] = {
{ D3DFMT_P8, 4, 4, test_palette, D3D_OK,{ 32, DDS_PF_INDEXED, 0, 8, 0, 0, 0, 0 },(DDS_CAPS | DDS_HEIGHT | DDS_WIDTH | DDS_PIXELFORMAT), 4, 4, 0, 0, 0, (DDS_CAPS_TEXTURE | DDSCAPS_PALETTE), 0,
I think those kind of parentheses are a bit ugly, especially when they aren't used consistently.