On Thu Jun 26 10:40:38 2025 +0000, Conor McCarthy wrote:
No hangs in Killsquad from around 500 character switches. `MEError` is received in about 1 in every 100 cases. There is a chance of regression in games which use media sources directly if they don't handle the `MEError` gracefully, but that seems unlikely.
If they use a source instance directly for some reason they are not going to handle IMFMediaShutdownNotify either.