From: Henri Verbeet hverbeet@codeweavers.com
--- include/vkd3d_shader.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/include/vkd3d_shader.h b/include/vkd3d_shader.h index d329e205..6bc17fa1 100644 --- a/include/vkd3d_shader.h +++ b/include/vkd3d_shader.h @@ -1463,7 +1463,7 @@ enum vkd3d_shader_sysval_semantic VKD3D_SHADER_SV_TESS_FACTOR_TRIINT = 0x0e, VKD3D_SHADER_SV_TESS_FACTOR_LINEDET = 0x0f, VKD3D_SHADER_SV_TESS_FACTOR_LINEDEN = 0x10, - /** Render target; SV_Target in Direct3D shader model 6 shaders. */ + /** Render target; SV_Target in Direct3D shader model 6 shaders. \since 1.9 */ VKD3D_SHADER_SV_TARGET = 0x40,
VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_SYSVAL_SEMANTIC),