From: Alistair Leslie-Hughes leslie_alistair@hotmail.com
--- dlls/d3dx11_42/d3dx11_42.spec | 2 +- dlls/d3dx11_43/d3dx11_43.spec | 2 +- dlls/d3dx11_43/texture.c | 9 +++++++++ include/d3dx11tex.h | 2 ++ 4 files changed, 13 insertions(+), 2 deletions(-)
diff --git a/dlls/d3dx11_42/d3dx11_42.spec b/dlls/d3dx11_42/d3dx11_42.spec index 99a38557b83..2d93b8d760a 100644 --- a/dlls/d3dx11_42/d3dx11_42.spec +++ b/dlls/d3dx11_42/d3dx11_42.spec @@ -32,7 +32,7 @@ @ stdcall D3DX11GetImageInfoFromMemory(ptr long ptr ptr ptr) @ stub D3DX11GetImageInfoFromResourceA @ stub D3DX11GetImageInfoFromResourceW -@ stub D3DX11LoadTextureFromTexture +@ stdcall D3DX11LoadTextureFromTexture(ptr ptr ptr ptr) @ stub D3DX11PreprocessShaderFromFileA @ stub D3DX11PreprocessShaderFromFileW @ stub D3DX11PreprocessShaderFromMemory diff --git a/dlls/d3dx11_43/d3dx11_43.spec b/dlls/d3dx11_43/d3dx11_43.spec index 99a38557b83..2d93b8d760a 100644 --- a/dlls/d3dx11_43/d3dx11_43.spec +++ b/dlls/d3dx11_43/d3dx11_43.spec @@ -32,7 +32,7 @@ @ stdcall D3DX11GetImageInfoFromMemory(ptr long ptr ptr ptr) @ stub D3DX11GetImageInfoFromResourceA @ stub D3DX11GetImageInfoFromResourceW -@ stub D3DX11LoadTextureFromTexture +@ stdcall D3DX11LoadTextureFromTexture(ptr ptr ptr ptr) @ stub D3DX11PreprocessShaderFromFileA @ stub D3DX11PreprocessShaderFromFileW @ stub D3DX11PreprocessShaderFromMemory diff --git a/dlls/d3dx11_43/texture.c b/dlls/d3dx11_43/texture.c index 81ac8ee6db7..11f8e58c87e 100644 --- a/dlls/d3dx11_43/texture.c +++ b/dlls/d3dx11_43/texture.c @@ -89,3 +89,12 @@ HRESULT WINAPI D3DX11SaveTextureToMemory(ID3D11DeviceContext *context, ID3D11Res
return E_NOTIMPL; } + +HRESULT WINAPI D3DX11LoadTextureFromTexture(ID3D11DeviceContext *context, ID3D11Resource *src_texture, + D3DX11_TEXTURE_LOAD_INFO *info, ID3D11Resource *dst_texture) +{ + FIXME("context %p, src_texture %p, info %p, dst_texture %p stub!\n", + context, src_texture, info, dst_texture); + + return E_NOTIMPL; +} diff --git a/include/d3dx11tex.h b/include/d3dx11tex.h index 76c49ae1cbb..cf605ec3b66 100644 --- a/include/d3dx11tex.h +++ b/include/d3dx11tex.h @@ -155,6 +155,8 @@ HRESULT WINAPI D3DX11GetImageInfoFromFileW(const WCHAR *filename, ID3DX11ThreadP HRESULT *hresult); HRESULT WINAPI D3DX11GetImageInfoFromMemory(const void *src_data, SIZE_T src_data_size, ID3DX11ThreadPump *pump, D3DX11_IMAGE_INFO *img_info, HRESULT *hresult); +HRESULT WINAPI D3DX11LoadTextureFromTexture(ID3D11DeviceContext *context, ID3D11Resource *src_texture, + D3DX11_TEXTURE_LOAD_INFO *info, ID3D11Resource *dst_texture); HRESULT WINAPI D3DX11SaveTextureToFileA(ID3D11DeviceContext *context, ID3D11Resource *texture, D3DX11_IMAGE_FILE_FORMAT format, const char *filename); HRESULT WINAPI D3DX11SaveTextureToFileW(ID3D11DeviceContext *context, ID3D11Resource *texture,