From: Nikolay Sivov nsivov@codeweavers.com
--- libs/vkd3d-shader/hlsl.c | 9 ++++ libs/vkd3d-shader/hlsl.h | 5 ++- libs/vkd3d-shader/hlsl.y | 70 ++++++++++++++++++++++++++++++++ libs/vkd3d-shader/hlsl_codegen.c | 2 + libs/vkd3d-shader/tpf.c | 4 ++ 5 files changed, 88 insertions(+), 2 deletions(-)
diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c index d14211de..0001e3bc 100644 --- a/libs/vkd3d-shader/hlsl.c +++ b/libs/vkd3d-shader/hlsl.c @@ -1353,6 +1353,7 @@ struct hlsl_ir_node *hlsl_new_resource_load(struct hlsl_ctx *ctx, hlsl_src_from_node(&load->coords, params->coords); hlsl_src_from_node(&load->texel_offset, params->texel_offset); hlsl_src_from_node(&load->lod, params->lod); + hlsl_src_from_node(&load->cmp, params->cmp); load->sampling_dim = params->sampling_dim; if (load->sampling_dim == HLSL_SAMPLER_DIM_GENERIC) load->sampling_dim = hlsl_deref_get_type(ctx, &load->resource)->sampler_dim; @@ -1643,6 +1644,7 @@ static struct hlsl_ir_node *clone_resource_load(struct hlsl_ctx *ctx, } clone_src(map, &dst->coords, &src->coords); clone_src(map, &dst->lod, &src->lod); + clone_src(map, &dst->cmp, &src->cmp); clone_src(map, &dst->texel_offset, &src->texel_offset); dst->sampling_dim = src->sampling_dim; return &dst->node; @@ -2424,6 +2426,7 @@ static void dump_ir_resource_load(struct vkd3d_string_buffer *buffer, const stru { [HLSL_RESOURCE_LOAD] = "load_resource", [HLSL_RESOURCE_SAMPLE] = "sample", + [HLSL_RESOURCE_SAMPLE_CMP] = "sample_cmp", [HLSL_RESOURCE_SAMPLE_LOD] = "sample_lod", [HLSL_RESOURCE_SAMPLE_LOD_BIAS] = "sample_biased", [HLSL_RESOURCE_GATHER_RED] = "gather_red", @@ -2449,6 +2452,11 @@ static void dump_ir_resource_load(struct vkd3d_string_buffer *buffer, const stru vkd3d_string_buffer_printf(buffer, ", lod = "); dump_src(buffer, &load->lod); } + if (load->cmp.node) + { + vkd3d_string_buffer_printf(buffer, ", cmp = "); + dump_src(buffer, &load->cmp); + } vkd3d_string_buffer_printf(buffer, ")"); }
@@ -2684,6 +2692,7 @@ static void free_ir_resource_load(struct hlsl_ir_resource_load *load) hlsl_cleanup_deref(&load->resource); hlsl_src_remove(&load->coords); hlsl_src_remove(&load->lod); + hlsl_src_remove(&load->cmp); hlsl_src_remove(&load->texel_offset); vkd3d_free(load); } diff --git a/libs/vkd3d-shader/hlsl.h b/libs/vkd3d-shader/hlsl.h index 38e2e793..4069ef8d 100644 --- a/libs/vkd3d-shader/hlsl.h +++ b/libs/vkd3d-shader/hlsl.h @@ -612,6 +612,7 @@ enum hlsl_resource_load_type { HLSL_RESOURCE_LOAD, HLSL_RESOURCE_SAMPLE, + HLSL_RESOURCE_SAMPLE_CMP, HLSL_RESOURCE_SAMPLE_LOD, HLSL_RESOURCE_SAMPLE_LOD_BIAS, HLSL_RESOURCE_GATHER_RED, @@ -625,7 +626,7 @@ struct hlsl_ir_resource_load struct hlsl_ir_node node; enum hlsl_resource_load_type load_type; struct hlsl_deref resource, sampler; - struct hlsl_src coords, lod, texel_offset; + struct hlsl_src coords, lod, cmp, texel_offset; enum hlsl_sampler_dim sampling_dim; };
@@ -827,7 +828,7 @@ struct hlsl_resource_load_params struct hlsl_type *format; enum hlsl_resource_load_type type; struct hlsl_ir_node *resource, *sampler; - struct hlsl_ir_node *coords, *lod, *texel_offset; + struct hlsl_ir_node *coords, *lod, *cmp, *texel_offset; enum hlsl_sampler_dim sampling_dim; };
diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y index d921ec14..42fd8556 100644 --- a/libs/vkd3d-shader/hlsl.y +++ b/libs/vkd3d-shader/hlsl.y @@ -3854,6 +3854,75 @@ static bool add_sample_method_call(struct hlsl_ctx *ctx, struct list *instrs, st return true; }
+static bool add_sample_cmp_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *object, + const char *name, const struct parse_initializer *params, const struct vkd3d_shader_location *loc) +{ + const struct hlsl_type *object_type = object->data_type; + const unsigned int sampler_dim = hlsl_sampler_dim_count(object_type->sampler_dim); + const unsigned int offset_dim = hlsl_offset_dim_count(object_type->sampler_dim); + struct hlsl_resource_load_params load_params = {.type = HLSL_RESOURCE_SAMPLE_CMP}; + const struct hlsl_type *sampler_type; + struct hlsl_ir_node *load; + + if (object_type->sampler_dim == HLSL_SAMPLER_DIM_2DMS + || object_type->sampler_dim == HLSL_SAMPLER_DIM_2DMSARRAY) + { + return raise_invalid_method_object_type(ctx, object_type, name, loc); + } + + if (params->args_count < 3 || params->args_count > 5 + !!offset_dim) + { + hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT, + "Wrong number of arguments to method '%s': expected from 3 to %u, but got %u.", + name, 5 + !!offset_dim, params->args_count); + return false; + } + + sampler_type = params->args[0]->data_type; + if (sampler_type->class != HLSL_CLASS_OBJECT || sampler_type->base_type != HLSL_TYPE_SAMPLER + || sampler_type->sampler_dim != HLSL_SAMPLER_DIM_COMPARISON) + { + struct vkd3d_string_buffer *string; + + if ((string = hlsl_type_to_string(ctx, sampler_type))) + hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, + "Wrong type for argument 0 of %s(): expected 'SamplerComparisonState', but got '%s'.", + name, string->buffer); + hlsl_release_string_buffer(ctx, string); + return false; + } + + if (!(load_params.coords = add_implicit_conversion(ctx, instrs, params->args[1], + hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, sampler_dim), loc))) + return false; + + if (!(load_params.cmp = add_implicit_conversion(ctx, instrs, params->args[2], + hlsl_get_scalar_type(ctx, HLSL_TYPE_FLOAT), loc))) + load_params.cmp = params->args[2]; + + if (offset_dim && params->args_count > 3) + { + if (!(load_params.texel_offset = add_implicit_conversion(ctx, instrs, params->args[2], + hlsl_get_vector_type(ctx, HLSL_TYPE_INT, offset_dim), loc))) + return false; + } + + if (params->args_count > 3 + !!offset_dim) + hlsl_fixme(ctx, loc, "%s() clamp parameter.", name); + if (params->args_count > 4 + !!offset_dim) + hlsl_fixme(ctx, loc, "Tiled resource status argument."); + + load_params.format = object_type->e.resource_format; + load_params.resource = object; + load_params.sampler = params->args[0]; + + if (!(load = hlsl_new_resource_load(ctx, &load_params, loc))) + return false; + list_add_tail(instrs, &load->entry); + + return true; +} + static bool add_gather_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *object, const char *name, const struct parse_initializer *params, const struct vkd3d_shader_location *loc) { @@ -4048,6 +4117,7 @@ object_methods[] =
{ "Sample", add_sample_method_call }, { "SampleBias", add_sample_lod_method_call }, + { "SampleCmp", add_sample_cmp_method_call }, { "SampleLevel", add_sample_lod_method_call }, };
diff --git a/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d-shader/hlsl_codegen.c index 638dab6e..b19dcbf5 100644 --- a/libs/vkd3d-shader/hlsl_codegen.c +++ b/libs/vkd3d-shader/hlsl_codegen.c @@ -2674,6 +2674,8 @@ static void compute_liveness_recurse(struct hlsl_block *block, unsigned int loop load->texel_offset.node->last_read = instr->index; if (load->lod.node) load->lod.node->last_read = instr->index; + if (load->cmp.node) + load->cmp.node->last_read = instr->index; break; } case HLSL_IR_RESOURCE_STORE: diff --git a/libs/vkd3d-shader/tpf.c b/libs/vkd3d-shader/tpf.c index eadad3b9..fa2bfa85 100644 --- a/libs/vkd3d-shader/tpf.c +++ b/libs/vkd3d-shader/tpf.c @@ -4904,6 +4904,10 @@ static void write_sm4_resource_load(struct hlsl_ctx *ctx, case HLSL_RESOURCE_SAMPLE_LOD: hlsl_fixme(ctx, &load->node.loc, "SM4 sample-LOD expression."); break; + + case HLSL_RESOURCE_SAMPLE_CMP: + hlsl_fixme(ctx, &load->node.loc, "SM4 sample-comparison expression."); + break; } }