Henri Verbeet : wined3d: Move the depth renderbuffers from struct wined3d_texture to struct wined3d_texture_gl.
by Alexandre Julliard 29 Oct '18
by Alexandre Julliard 29 Oct '18
29 Oct '18
1
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Henri Verbeet : wined3d: Move the multisample renderbuffers from struct wined3d_texture to struct wined3d_texture_gl.
by Alexandre Julliard 29 Oct '18
by Alexandre Julliard 29 Oct '18
29 Oct '18
1
0
Francois Gouget : testbot: Detect if a task failed before starting the tests.
by Alexandre Julliard 29 Oct '18
by Alexandre Julliard 29 Oct '18
29 Oct '18
1
0
Józef Kucia : vkd3d: Avoid division by zero in GetResourceAllocationInfo() (Coverity).
by Alexandre Julliard 29 Oct '18
by Alexandre Julliard 29 Oct '18
29 Oct '18
1
0
1
0
29 Oct '18
1
0
29 Oct '18
1
0
Józef Kucia : vkd3d-shader: Introduce VKD3D_SHADER_VISIBILITY_COMPUTE.
by Alexandre Julliard 29 Oct '18
by Alexandre Julliard 29 Oct '18
29 Oct '18
1
0
29 Oct '18
1
0
1
0