18 Oct '21
1
0
18 Oct '21
1
0
Conor McCarthy : tests: Add a test for exporting SV_StencilRef from a pixel shader.
by Alexandre Julliard 18 Oct '21
by Alexandre Julliard 18 Oct '21
18 Oct '21
1
0
Conor McCarthy : vkd3d-shader/spirv: Implement support for stencil export.
by Alexandre Julliard 18 Oct '21
by Alexandre Julliard 18 Oct '21
18 Oct '21
1
0
Conor McCarthy : vkd3d: Enable EXT_shader_stencil_export if available.
by Alexandre Julliard 18 Oct '21
by Alexandre Julliard 18 Oct '21
18 Oct '21
1
0
Nikolay Sivov : d3d10/effect: Use destination index when setting array property element.
by Alexandre Julliard 15 Oct '21
by Alexandre Julliard 15 Oct '21
15 Oct '21
1
0
Nikolay Sivov : d3d10/effect: Use SamplerState.Texture when setting shader resources.
by Alexandre Julliard 15 Oct '21
by Alexandre Julliard 15 Oct '21
15 Oct '21
1
0
Nikolay Sivov : d3d10/effect: Remove buffer type argument from object creation helper.
by Alexandre Julliard 15 Oct '21
by Alexandre Julliard 15 Oct '21
15 Oct '21
1
0
Nikolay Sivov : d3d10/effect: Use correct vertex shader element when returning input signature.
by Alexandre Julliard 15 Oct '21
by Alexandre Julliard 15 Oct '21
15 Oct '21
1
0
15 Oct '21
1
0