[PATCH 0/2] MR2015: ntdll: Take advantage of RTL_CONSTANT_STRING.
by Alex Henrie (@alexhenrie) 25 Jan '23
by Alex Henrie (@alexhenrie) 25 Jan '23
25 Jan '23
3
3
25 Jan '23
1
0
Re: [PATCH v3 0/1] MR68: vkd3d-shader/hlsl: Support frac() intrinsic. - approved
by Henri Verbeet (@hverbeet) 25 Jan '23
by Henri Verbeet (@hverbeet) 25 Jan '23
25 Jan '23
1
0
[PATCH v3 0/1] MR67: vkd3d: Store a struct d3d12_descriptor_heap pointer in each CBV/SRV/UAV descriptor.
by Conor McCarthy (@cmccarthy) 25 Jan '23
by Conor McCarthy (@cmccarthy) 25 Jan '23
25 Jan '23
3
2
[PATCH 0/3] MR2009: cryptnet: Also hash issuer cert for cache id.
by Paul Gofman (@gofman) 25 Jan '23
by Paul Gofman (@gofman) 25 Jan '23
25 Jan '23
3
4
[PATCH v7 0/2] MR1989: wininet: Allow UTC as a timezone.
by Etaash Mathamsetty (@etaash.mathamsetty) 25 Jan '23
by Etaash Mathamsetty (@etaash.mathamsetty) 25 Jan '23
25 Jan '23
4
4
1
2
[PATCH 0/9] MR2021: include: Add more WinRT generic collections definitions.
by Rémi Bernon 25 Jan '23
by Rémi Bernon 25 Jan '23
25 Jan '23
1
9
[PATCH v8 0/3] MR1578: ntdll: TlsIndex should not actually contain tls indices
by Evan Tang (@etang-cw) 25 Jan '23
by Evan Tang (@etang-cw) 25 Jan '23
25 Jan '23
4
6
[PATCH 0/5] MR2020: dinput: Some cleanup before fixing its background thread.
by Rémi Bernon 25 Jan '23
by Rémi Bernon 25 Jan '23
25 Jan '23
1
5