Re: [PATCH v2 0/1] MR4253: winmm/tests: Use CRT allocation functions. - approved
by Alexandre Julliard (@julliard) 06 Nov '23
by Alexandre Julliard (@julliard) 06 Nov '23
06 Nov '23
1
0
Re: [PATCH v3 0/1] MR4249: gdi32/tests: Use CRT allocation functions. - approved
by Alexandre Julliard (@julliard) 06 Nov '23
by Alexandre Julliard (@julliard) 06 Nov '23
06 Nov '23
1
0
[PATCH 0/6] MR444: vkd3d-shader/ir: Check that blocks are correctly nested.
by Giovanni Mascellani (@giomasce) 06 Nov '23
by Giovanni Mascellani (@giomasce) 06 Nov '23
06 Nov '23
3
8
[PATCH 0/1] MR4314: kernelbase: Don't inherit all the handles in conhost.exe.
by Paul Gofman (@gofman) 06 Nov '23
by Paul Gofman (@gofman) 06 Nov '23
06 Nov '23
2
1
Re: [PATCH v2 0/1] MR4291: winemac.drv: Fix minimizing windows programmatically from Win32 when Stage Manager is enabled. - approved
by Alexandre Julliard (@julliard) 06 Nov '23
by Alexandre Julliard (@julliard) 06 Nov '23
06 Nov '23
1
0
06 Nov '23
1
0
Re: [PATCH v2 0/2] MR4287: gdiplus: -Wenum-conversion warning fixes - approved
by Alexandre Julliard (@julliard) 06 Nov '23
by Alexandre Julliard (@julliard) 06 Nov '23
06 Nov '23
1
0
Re: [PATCH v2 0/2] MR447: vkd3d: Compile the UAV clear shaders at runtime. - approved
by Alexandre Julliard (@julliard) 06 Nov '23
by Alexandre Julliard (@julliard) 06 Nov '23
06 Nov '23
1
0
Re: [PATCH v4 0/4] MR426: hlsl: Miscellaneous cleanups. - approved
by Alexandre Julliard (@julliard) 06 Nov '23
by Alexandre Julliard (@julliard) 06 Nov '23
06 Nov '23
1
0
Re: [PATCH v4 0/1] MR438: vkd3d-shader/tpf: Don't pass 0x4 as mask for vec4 constant src registers. - approved
by Alexandre Julliard (@julliard) 06 Nov '23
by Alexandre Julliard (@julliard) 06 Nov '23
06 Nov '23
1
0