Re: [PATCH v3 0/2] MR3915: ddraw/tests: Test WS_EX_TOPMOST restoration. - approved
by Zebediah Figura (@zfigura) 02 Nov '23
by Zebediah Figura (@zfigura) 02 Nov '23
02 Nov '23
1
0
[PATCH 0/1] MR4060: winegstreamer: Remove redundant null check before wcsdup in object_context_create.
by Alex Henrie (@alexhenrie) 02 Nov '23
by Alex Henrie (@alexhenrie) 02 Nov '23
02 Nov '23
5
6
[PATCH 0/1] MR4164: qcap: Ensure unixlib function tables and enum stay in sync.
by Brendan Shanks (@bshanks) 02 Nov '23
by Brendan Shanks (@bshanks) 02 Nov '23
02 Nov '23
3
2
[PATCH 0/1] MR4122: quartz: Use debugstr_fourcc instead of debugstr_an.
by Alex Henrie (@alexhenrie) 02 Nov '23
by Alex Henrie (@alexhenrie) 02 Nov '23
02 Nov '23
4
4
[PATCH 0/1] MR438: vkd3d-shader/tpf: Don't pass 0x4 as mask for vec4 constant src registers.
by Francisco Casas (@fcasas) 02 Nov '23
by Francisco Casas (@fcasas) 02 Nov '23
02 Nov '23
3
2
[PATCH 0/4] MR437: tests: Add some tests for using technique blocks when compiling for pixel/vertex profiles.
by Nikolay Sivov (@nsivov) 02 Nov '23
by Nikolay Sivov (@nsivov) 02 Nov '23
02 Nov '23
5
7
[PATCH 0/1] MR440: vkd3d-shader/dxil: Allow empty struct types.
by Conor McCarthy (@cmccarthy) 02 Nov '23
by Conor McCarthy (@cmccarthy) 02 Nov '23
02 Nov '23
4
3
[PATCH 0/1] MR433: vkd3d-shader/dxil: Always apply the signature element start column to used_mask.
by Conor McCarthy (@cmccarthy) 02 Nov '23
by Conor McCarthy (@cmccarthy) 02 Nov '23
02 Nov '23
4
5
02 Nov '23
3
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[PATCH v5 0/2] MR424: tests: Introduce a stress tester for vkd3d-shader.
by Giovanni Mascellani (@giomasce) 02 Nov '23
by Giovanni Mascellani (@giomasce) 02 Nov '23
02 Nov '23
3
4