Re: [PATCH v2 0/1] MR4514: shell32: Add stub for SHCreateItemWithParent. - approved
by Alexandre Julliard (@julliard) 28 Nov '23
by Alexandre Julliard (@julliard) 28 Nov '23
28 Nov '23
1
0
Re: [PATCH v4 0/1] MR4523: ntdll: RtlFindExportedRoutine returns NULL on forwarded function. - approved
by Alexandre Julliard (@julliard) 28 Nov '23
by Alexandre Julliard (@julliard) 28 Nov '23
28 Nov '23
1
0
Re: [PATCH v4 0/2] MR4520: Don't let GUI's app write to console. - approved
by Alexandre Julliard (@julliard) 28 Nov '23
by Alexandre Julliard (@julliard) 28 Nov '23
28 Nov '23
1
0
Re: [PATCH v4 0/1] MR4521: msiexec: : No longer use console/file output APIs. - approved
by Alexandre Julliard (@julliard) 28 Nov '23
by Alexandre Julliard (@julliard) 28 Nov '23
28 Nov '23
1
0
Re: [PATCH v5 0/10] MR3171: explorer: Implement standalone systray window mode. - approved
by Alexandre Julliard (@julliard) 28 Nov '23
by Alexandre Julliard (@julliard) 28 Nov '23
28 Nov '23
1
0
Re: [PATCH v2 0/1] MR500: vkd3d-shader/dxil: Declare IO registers as VEC4. - approved
by Alexandre Julliard (@julliard) 28 Nov '23
by Alexandre Julliard (@julliard) 28 Nov '23
28 Nov '23
1
0
Re: [PATCH v2 0/1] MR495: include: Add ID3D12InfoQueue1 definition in vkd3d_d3d12sdklayers.idl. - approved
by Alexandre Julliard (@julliard) 28 Nov '23
by Alexandre Julliard (@julliard) 28 Nov '23
28 Nov '23
1
0
[PATCH 0/1] MR4534: oleaut32: Fix VarR8Round for negative numbers.
by Robert Wilhelm (@sloper42) 28 Nov '23
by Robert Wilhelm (@sloper42) 28 Nov '23
28 Nov '23
3
2
[PATCH 0/1] MR4528: d3dx9_36/tests: Use CRT allocation functions.
by Alex Henrie (@alexhenrie) 28 Nov '23
by Alex Henrie (@alexhenrie) 28 Nov '23
28 Nov '23
3
2
[PATCH 0/1] MR4530: d3drm: Set image->palette only once in d3drm_image_palettise (GCC).
by Alex Henrie (@alexhenrie) 28 Nov '23
by Alex Henrie (@alexhenrie) 28 Nov '23
28 Nov '23
4
6