[PATCH 0/1] MR2106: ntdll: Fix path to ntdll for "old" wow64 configuration.
by eric pouech (@epo) 06 Feb '23
by eric pouech (@epo) 06 Feb '23
06 Feb '23
3
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3
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[PATCH 0/1] MR978: kernelbase: Fix uninitialized return value in GetModuleHandleA().
by eric pouech (@epo) 06 Feb '23
by eric pouech (@epo) 06 Feb '23
06 Feb '23
2
2
06 Feb '23
3
3
Re: [PATCH 0/1] MR182: winex11: Use XKB key names to map key codes to scan codes.
by Timo Zuccarello (@timozuccarello) 06 Feb '23
by Timo Zuccarello (@timozuccarello) 06 Feb '23
06 Feb '23
1
0
Re: [PATCH 0/1] MR182: winex11: Use XKB key names to map key codes to scan codes.
by Rémi Bernon 06 Feb '23
by Rémi Bernon 06 Feb '23
06 Feb '23
1
0
Re: [PATCH 0/1] MR182: winex11: Use XKB key names to map key codes to scan codes.
by Timo Zuccarello (@timozuccarello) 06 Feb '23
by Timo Zuccarello (@timozuccarello) 06 Feb '23
06 Feb '23
1
0
Re: [PATCH 0/1] MR182: winex11: Use XKB key names to map key codes to scan codes.
by Rémi Bernon 06 Feb '23
by Rémi Bernon 06 Feb '23
06 Feb '23
1
0
Re: [PATCH 0/1] MR182: winex11: Use XKB key names to map key codes to scan codes.
by Rémi Bernon 06 Feb '23
by Rémi Bernon 06 Feb '23
06 Feb '23
1
0
[PATCH 0/1] MR80: vkd3d-shader/hlsl: Support reflect() intrinsic.
by Nikolay Sivov (@nsivov) 06 Feb '23
by Nikolay Sivov (@nsivov) 06 Feb '23
06 Feb '23
3
4