Re: [PATCH 0/1] MR182: winex11: Use XKB key names to map key codes to scan codes.
by Timo Zuccarello (@timozuccarello) 06 Feb '23
by Timo Zuccarello (@timozuccarello) 06 Feb '23
06 Feb '23
1
0
[PATCH 0/1] MR82: vkd3d: Fix checking for failure from SleepConditionVariableCS().
by Zebediah Figura (@zfigura) 06 Feb '23
by Zebediah Figura (@zfigura) 06 Feb '23
06 Feb '23
4
3
[PATCH 0/1] MR83: vkd3d-shader: Initialize the parameter allocator head.
by Zebediah Figura (@zfigura) 06 Feb '23
by Zebediah Figura (@zfigura) 06 Feb '23
06 Feb '23
4
3
06 Feb '23
1
5
[PATCH v2 0/6] MR77: hlsl: Fixes for function definition vs declaration.
by Zebediah Figura (@zfigura) 06 Feb '23
by Zebediah Figura (@zfigura) 06 Feb '23
06 Feb '23
4
12
Re: [PATCH v5 0/8] MR66: vkd3d-shader/hlsl: Broaden resources support v2 (PART 1).
by Francisco Casas (@fcasas) 06 Feb '23
by Francisco Casas (@fcasas) 06 Feb '23
06 Feb '23
1
0
[PATCH 0/1] MR78: vkd3d: Initialize image aspect for NULL SRVs.
by Matteo Bruni (@Mystral) 06 Feb '23
by Matteo Bruni (@Mystral) 06 Feb '23
06 Feb '23
3
2
[PATCH 0/1] MR2115: programs/conhost: only update font when running with a window.
by eric pouech (@epo) 06 Feb '23
by eric pouech (@epo) 06 Feb '23
06 Feb '23
3
2
06 Feb '23
1
4
[PATCH v2 0/5] MR1756: ntdll: Various performance improvements to hash_short_file_name.
by Rémi Bernon 06 Feb '23
by Rémi Bernon 06 Feb '23
06 Feb '23
1
7