[PATCH 0/2] MR2114: kernelbase: Fix performance of beatmap search in osu! Stable.
by Torge Matthies (@tmatthies) 06 Feb '23
by Torge Matthies (@tmatthies) 06 Feb '23
06 Feb '23
2
2
06 Feb '23
3
5
[PATCH v2 0/5] MR2103: Draft: Add support for WinRT app darkmode
by Mohamad Al-Jaf (@maljaf) 05 Feb '23
by Mohamad Al-Jaf (@maljaf) 05 Feb '23
05 Feb '23
2
6
[PATCH 0/5] MR2103: Draft: Add support for WinRT app darkmode
by Mohamad Al-Jaf (@maljaf) 05 Feb '23
by Mohamad Al-Jaf (@maljaf) 05 Feb '23
05 Feb '23
5
10
[PATCH 0/1] MR2113: odbccp32: Append DLL path when loading driver.
by Alistair Leslie-Hughes (@alesliehughes) 05 Feb '23
by Alistair Leslie-Hughes (@alesliehughes) 05 Feb '23
05 Feb '23
2
1
[PATCH v4 0/2] MR76: vkd3d-shader/hlsl: Support rsqrt() and distance() intrinsics.
by Nikolay Sivov (@nsivov) 04 Feb '23
by Nikolay Sivov (@nsivov) 04 Feb '23
04 Feb '23
3
7
[PATCH 0/1] MR2112: combase: Avoid calling RtlInitUnicodeString on a constant.
by Alex Henrie (@alexhenrie) 04 Feb '23
by Alex Henrie (@alexhenrie) 04 Feb '23
04 Feb '23
2
1
[PATCH 0/1] MR2109: setupapi: Fix memory leak on realloc failure in RetreiveFileSecurity.
by Alex Henrie (@alexhenrie) 04 Feb '23
by Alex Henrie (@alexhenrie) 04 Feb '23
04 Feb '23
2
1
[PATCH v2 0/2] MR2108: wined3d: Destroy objects belonging to the current completed command buffer/fence.
by Zebediah Figura (@zfigura) 04 Feb '23
by Zebediah Figura (@zfigura) 04 Feb '23
04 Feb '23
3
3
[PATCH 0/2] MR2108: wined3d: Destroy objects belonging to the current completed command buffer/fence.
by Zebediah Figura (@zfigura) 03 Feb '23
by Zebediah Figura (@zfigura) 03 Feb '23
03 Feb '23
2
2