[PATCH v10 0/13] MR148: vkd3d-shader/hlsl: Support semantics for array types.
by Francisco Casas (@fcasas) 01 May '23
by Francisco Casas (@fcasas) 01 May '23
01 May '23
5
17
[PATCH v5 0/3] MR188: vkd3d-shader/tpf: Add support for emitting sample_l instructions
by Ethan Lee (@flibitijibibo) 01 May '23
by Ethan Lee (@flibitijibibo) 01 May '23
01 May '23
4
7
Re: [PATCH v2 0/4] MR174: Consolidate the TPF and d3dbc handling code.
by Henri Verbeet (@hverbeet) 01 May '23
by Henri Verbeet (@hverbeet) 01 May '23
01 May '23
1
0
Re: [PATCH v6 0/2] MR2546: winegstreamer: Create extra decodebin to decode compressed stream.
by Rémi Bernon 01 May '23
by Rémi Bernon 01 May '23
01 May '23
1
0
[PATCH v2 0/4] MR2726: wine{alsa,coreaudio,oss,pulse}: Move SimpleAudioVolume into mmdevapi.
by Davide Beatrici (@davidebeatrici) 01 May '23
by Davide Beatrici (@davidebeatrici) 01 May '23
01 May '23
3
5
01 May '23
4
7
[PATCH 0/9] MR2719: winegstreamer: Cleanup media source streams and add synchronization.
by Rémi Bernon 01 May '23
by Rémi Bernon 01 May '23
01 May '23
3
11
[PATCH v8 0/4] MR2387: winegstreamer: Use stream format in stream_props_GetMediaType.
by Ziqing Hui (@zhui) 01 May '23
by Ziqing Hui (@zhui) 01 May '23
01 May '23
3
6
Re: [PATCH v2 0/4] MR174: Consolidate the TPF and d3dbc handling code.
by Zebediah Figura (@zfigura) 01 May '23
by Zebediah Figura (@zfigura) 01 May '23
01 May '23
1
0
[PATCH v4 0/1] MR180: vkd3d-shader/hlsl: Partially implement static expressions evaluation.
by Nikolay Sivov (@nsivov) 01 May '23
by Nikolay Sivov (@nsivov) 01 May '23
01 May '23
3
3